

Making a small change such as placing a new food market can see entire neighbourhoods rejuvenate in new designs. Buildings morph and shift depending on where they are placed and what other structures are nearby. With the primary focus of Urbek City Builder being on city planning and design, it’s no surprise that the developers have gone to great lengths to make the building design as appealing as possible. Audio and Graphics – An Ever-Changing Landscape This won’t be a problem for all players, but it should definitely be a consideration before purchase. The building mechanics are impressive, but the lack of story or objectives available can make the experience start to feel stale pretty early on. What’s more likely to turn away players is that unless you’re invested in the chilled atmosphere the game is going for, you’re likely to get bored reasonably quickly. In time you’ll be able to select policies that affect your citizen’s lives It’s a minor issue, but it feels more like a design oversight than an intended mechanic to challenge players. The result is that you can’t build more farms, as you don’t meet the labour requirements, but you’re also struggling to build housing as there’s no food available. This causes a sudden, massive drain on resources without the additional unskilled labour bonus provided by all-new housing.
OPENTTD CITY BUILDER UPGRADE
However, due to the way in which building proximity works, you may find that placing a single new building can cause an entire neighbourhood to spontaneously upgrade all at once. Most of the time this is relatively simple. At the same time, in order to build new housing, you have to first implement a solid farming supply chain or you’ll run out of food very quickly.


To build almost anything, you’ll need unskilled labour which is supplied by housing. While resources typically start to manage themselves after a while, it is possible to get stuck in a loop. That said, it’s not entirely without fault either. If that’s what you’re looking for in a simulator, then this game absolutely fits the bill. Where Urbek excels is creating a calm, reasonably-low stress atmosphere that lets you explore the building interactions on offer. In what can feel like no time at all, you’ll progress from managing a handful of building types and three resources to monitoring an entire city with all the diversity that implies. To a new player, the sheer variety might be confronting, but the built-in tutorial does a masterful job of slowly revealing new mechanics in a way that is fast enough to stop the game from becoming stale, without becoming overwhelming. Deserts and tundra prevent you from building farmland, for example, and certain industrial buildings require proximity to resources like forests or iron deposits.ĭifferent terrains can restrict where you place buildingsĪs you might expect, Urbek City Builder has a tremendous variety of building types to work with. Furthering this complexity is the landscape itself. As a result, you need to put quite a lot of thought into how you organise your city. In contrast, housing near polluting factories will regress into shanty towns and, if there’s no police presence, rebel houses. For instance, having a lot of parks and food shops in a neighbourhood will lead to more expensive housing.

Certain buildings have zones of influence that affect the infrastructure around them. Instead, the core of the game is putting your city together just as you want it to be. There is certainly challenge to be had in balancing your wide variety of resources, but once your city is well established, these generally start to manage themselves. You won’t be facing natural disasters like in Sim City and you won’t be worrying about the human element like in Banished. More than almost any other game in this genre, Urbek is about city planning, more than management. It’s important to understand what you’re getting into before starting playing Urbek City Builder. So, if gameplay has seen the majority of the development focus, what have we ended up with? If you are in the market for a city builder with some kind of narrative to move you along, then you should be looking elsewhere. There are a lot of settings to explore when starting a new city
